Not only the level is randomly generated , the entities are too
Different gun types and bullet elements
AI retreat when their health is low and heal up before fighting back
You can play with no sounds on and able to tell where the enemy is
In built magnifier that will follow your eyes to where you want it to zoom (Eye tracker or using mouse)
Helps if you have problem seeing the target or focusing
You can play the game with keyboard or any controller of your choice.
The enemy will get used to the type of weapon and bullet that you use
The goal is to collect collectibles as you go
Gamers with disability have a harder time doing what they love but it did not stop them from doing what they want. My goal with this project is to find out if the accessibility in games make a different.Disabled gamer should be able to enjoy the game as much as non-disabled gamer even with their dissability. Gamer with hearing disability should be able to know where the enemy is without relying on the audio effect in the game