GAMES DEVELOPMENT - 2026

PROJECT TITLE TECHNOLOGIES STUDENT(S)
PaleoPals C++, SFML, JSON Jad Fuhr
Lands Of P(ixel) C++, SFML Kyle Donovan
Can I Hinder? C++, SFML, React, Typescript, C#, .NET, Node.js, nlohmann::json, boost.beast/asio, OpenSSL, Tmxlite, Azure Emily Breen
DEVOID C++, SFML, Perlon-Noise (terrain), Bresenham's Line Algorithm (path-drawing), State-machine (enemy AI), RAII (resource management), A*, BFS, Spatial partioning (village placement) Alex Bowes
Stickman Virus Python 3, TCP sockets, threading, OpenCV (cv2), NumPy, mss, PyQt5, pynput, ctypes/Win32 API Danny Delaney
Projec Crescent Rise C++, Open GL, Imgui, nlohmann JSON, GLFW/GLEW, shader programming David Strikaitis
Veilfall C++, OGRE 3D, SDL2 Dylan Crimmings
Knuckle Duster C++, SFML Dylan Manley
Thorns C++, SFML 3.0, tmxlite, CMake Edward Norton
Beat Breaker C++, SFML, MIDI, SQL Database, AWS Jake Fitzgerald
Backtrack C++, SFML Jakub Stepien
Snap-It C++, SFML Jonathan Dellenbach
Prototory C++, SFML 3.0, JSON parsing (Nlohmann) Jordan Lewis-Phelan
Rhythm Realms Rapid API, Spotify API, SFML, C++,JavaScript, JSON Josh Alsybury
Shattered Sides Cross-Platform C++, SFML 3.0, AWS, DigitalOcean, libpq Nathan Byrne
Cardweaver: Dual Realms C++, SFML, OpenCV, Python, Ultralytics (YOLO), Flask, CMake Ryan Holloway
Five Realms NextJS, PixiJS, React, Zustand, Typescript, TailwindCSS, DQN (AI) Stephen Dunne
Echo Tactics C++, SFML, nlohmann JSON for C++, WinScard API Steven Kelly
ZOMBIE C++, SFML Monika Nusi
Dungeonish Shooter C++, SFML 3.0, Llama-cpp, CMake Olawole Abayomi-Owodunni