PROJECT TITLE | TECHNOLOGIES | STUDENT(S) |
Application of monte carlo search techniques on board games through go. | pygame, jupyter notebook, sqllite | Jack Malone |
Game in godot | godot | Emma Conlon |
TelepresenseRC-Project | RC,Unity | Allexis Alvarico |
Mecha-Miners (A Blockchain Mining Game made with Godot) | Godot, Digital Ocean Hosting, GraphQL, Enjin API | Michael Rainsford Ryan |
Physics editor using Box2D & SDL2 | Box2D, SDL2 | Michal Krzyzanowski |
Investigation of Agent Based Modelling to learn to play a game with non-deterministic elements. | Jupyter Notebook, pygame | Joshua Dunne |
A comparison of Backpropagation and Reinforcement Learning as training mechanisms for an Artificial Neural Network to play a computer game. | Jupyter Notebook, pygame, tensorflow | Richard Fleming |
RPG Made in Godot that combines elements from different sub-genres of RPG | godot | Ben Stynes |
Blockchain mining game | Godot | Szymon Piskorz |
investigation into SAT collision performance using a Quar-Tree | SFML | Mantas Zalnierius |
Box 2D level creator with preview capabilities and level loader for external projects | SFML | Aaron O'Neill |
Efficient Provisioning of Virtual Machine Sets with Placement Constraints in IaaS Clouds with Deep Reinforcement Learning | Python, Stable Baselines 2, Keras, OpenAI Gym | Ben Millar |